MVGSR: Multi-View Consistency Gaussian Splatting for Robust Surface Reconstruction

1Beihang University   2National University of Singapore
MVGSR

We present MVGSR, a framework for surface reconstruction in scenes with distractors. The RGB inputs polluted by different types of objects are fed to 2DGS and MVGSR methods. Compared to 2DGS, MVGSR shows robust mesh reconstruction and high-fidelity appearance rendering performance.

Abstract

3D Gaussian Splatting (3DGS) has gained significant attention for its high-quality rendering capabilities, ultra-fast training, and inference speeds. However, when we apply 3DGS to surface reconstruction tasks, especially in environments with dynamic objects and distractors, the method suffers from floating artifacts and color errors due to inconsistency from different viewpoints.To address this challenge, we propose Multi-View Consistency Gaussian Splatting for the domain of Robust Surface Reconstruction (MVGSR), which takes advantage of lightweight Gaussian models and a heuristics-guided distractor masking strategy for robust surface reconstruction in non-static environments.Compared to existing methods that rely on MLPs for distractor segmentation strategies, our approach separates distractors from static scene elements by comparing multi-view feature consistency, allowing us to obtain precise distractor masks early in training. Furthermore, we introduce a pruning measure based on multi-view contributions to reset transmittance, effectively reducing floating artifacts. Additionally, we apply a multi-view consistency loss to achieve high-quality performance in surface reconstruction tasks. Experimental results demonstrate that MVGSR achieves competitive geometric accuracy and rendering fidelity compared to the state-of-the-art surface reconstruction algorithms.


Method

MVGSR overview.

The detailed architecture of our MVGSR Framework. Images with distractors are fed to the system that makes use of multi-view consistency Gaussian Splatting algorithm to achieve robust surface reconstruction for non-static environments.


Comparisons

DTU


More Results



Mip360 & TnT


More Results


BibTeX


      
      @article{hou2025MVGSR,
        title={MVGSR: Multi-View Consistency Gaussian Splatting for Robust Surface Reconstruction},
        author={Chenfeng Hou and Qi Xun Yeo and Mengqi Guo and Yongxin Su and Yanyan Li and Gim Hee Lee},
          booktitle={arxiv preprint arxiv:}, 
          year={2024}
      }
      ```